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Stuff I've been up to, and things that interest me.

Unity3D Multi-layer PBR Car Paint Shader

0 Comments/ in Flash/Actionscript / by Clint Hannaford
March 5, 2017

Unity3D custom PBR multi-layer car paint shader from Pleribus on Vimeo.

Have been working on a multi-pass physically based car paint shader for Unity3D during some downtime.

 

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