Nissan GT-R Racer
Spinifex Group LA approached me to develop a racing game that let players take the new 2017 Nissan GT-R through it’s paces where it was revealed to the world at the 2016 New York Auto Show.
It features dual screen display, showing both the racetrack ahead and the ground passing beneath a custom built physical model of the car, with functioning brake and running lights. Force feedback through the steering wheel also added to the immersion of driving the new GT-R
The game integrated with the Nissan Innovation Experience mobile app, where players were given car telemetry data and allowed them to share their best times on social media.
Concept and Design: Spinifex Group LA
3D Environment Modelling: Airbag
Game Development: Clint Hannaford
Physical Computing Development: Joshua Penrose