• Follow us on Twitter
  • Add me on Linkedin
  • RSS

  • Home
  • Portfolio
  • Blog
  • About
  • Contact

Author Archive for: Clint

Unity3D Multi-layer PBR Car Paint Shader

0 Comments/ in Flash/Actionscript / by Clint Hannaford
March 5, 2017

Unity3D custom PBR multi-layer car paint shader from Pleribus on Vimeo.

Have been working on a multi-pass physically based car paint shader for Unity3D during some downtime.

 

Kinect Face Tracking in Unity3D

6 Comments/ in Unity3D / by Clint Hannaford
November 6, 2012

Kinect SDK FaceTracking – Unity3D – Improved mouth control from Boffswana on Vimeo.

I’ve been experimenting with the latest SDK’s from Microsoft for their Kinect for Windows device in my downtime – in particular, the new facial tracking features.

It makes for an excellent facial feature animation system – tracking things like direction and rotation, as well as tracking facial features such as eyebrows and mouth shape.

It uses Microsoft’s latest Kinect SDKs, Unity3D with a 3D head model with morph targets.

StringAR Showcase App

1 Comment/ in Unity3D / by Clint Hannaford
February 12, 2011

iPhone Augmented Reality from Boffswana on Vimeo.

String Labs approached Boffswana to assist in creating a Showcase iOS Application for their new technology StringAR.

Using our little green character Proto, we were able to quickly create a simple demonstration, that allowed users to touch anywhere on the screen and have him walk to that location. Read more →

Replacing Events with AS3Signals

24 Comments/ in Flash/Actionscript / by Clint Hannaford
February 7, 2010

I’ve been playing with AS3Signals lately, and think I will be replacing flash events with it on all future projects.

It’s so simple!

So what is AS3Signals?

AS3Signals is a lightweight replacement for Flash Events written by Robert Penner.

AS3Signals aims to reduces the amount of traditional ‘boiler plate’ code required to receive and dispatch messages in Flash.

Why use AS3Signals?

Writing custom events tends to be a bit of a tedious chore on most projects, and I know many developers approach custom Events in different ways.

Some choose to create a single flexible Event with a loosely typed payload (ie. data:Object), while others like myself, like to strongly type events with value objects wherever I can (resulting in many custom event classes per project).

AS3Signals practically does away with the need for custom event classes altogether, as you now simply append any number of parameters to your signal.

The time saved not having to write all of these custom events alone is reason enough to jump into AS3Signals.
Read more →

Boffswana – Augmented Reality Demo

0 Comments/ in Flash/Actionscript / by Clint Hannaford
July 24, 2008

Papervision – Augmented Reality (extended) from Boffswana on Vimeo.

http://boffswana.com/papervision-augmented-reality/

The original Augmented Reality demo of Boffswana’s Proto Character taken from the desktop to the desk using Flash. Proto became an instant mascot for Boffswana with the demonstration video popping up on blogs around the world and receiving over 370,000 views. He has since been used to demonstrate all manner of technologies including Boffswana’s latest demos in headtracking for 3D VR display.

Categories

  • Flash/Actionscript (3)
  • Unity3D (2)

Latest Tweets

"We did a thing: https://t.co/S2FLl6xCla"
250 days ago
"RT @Supernal_aero: Take a ride with us in our Supernal cabin concept at @FIAFarnborough Airshow. We’re building new roads in the sky! #Su…"
252 days ago
"RT @GPJExpMktg: We were honored to collaborate with @GenesisUSA on their Performance of Design Events during #montereycarweek. From concept…"
over a year ago
"RT @shaunmicallef: I'm no health expert, but shouldn't he be wearing gloves? https://t.co/cu1FEmr483"
over a year ago
"RT @TheOnion: Republicans Accuse Ocasio-Cortez Of Not Being Anywhere Near Place They Told Capitol Mob She Would Be https://t.co/mF3PRUvYl1…"
over a year ago

Flickr Photos

Categories

  • Flash/Actionscript
  • Unity3D

Archive

  • March 2017
  • November 2012
  • February 2011
  • February 2010
  • July 2008
© Copyright - Clint Hannaford - Portfolio - Wordpress Theme by Kriesi.at